A downloadable game for Windows

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An exoplanet with an acidic ocean.

A lone astronaut surrounded by enormous metal structures.

A device that is 90% accurate.

Prove to humanity that aluminium can be salvaged from this stormy planet. Dive into the depths with your fingers crossed, piece together a fragmented story, and ponder the existence of massive metal towers in this mind-bending tale about probability.

[Brought to you by Portal Emulator.]

A ~80min 3D sci-fi puzzle horror game. Believe it or not, this was my attempt at making a "smaller game" with one "main scene" and yet this was my most complicated project yet. Still, I had a lot of fun learning how to make the shaders and composing the score, so enjoy!


!! Content warnings: This game contains strong language and heavy themes such as violence, abuse, sexual assault, death, and self-harm. 

Some scenes contain flickering lights and may not suitable for those with photosensitive epilepsy.

Artificial intelligence was not used to ideate, design, write, score, illustrate, program, or otherwise generate any aspect of this game.

Notice: I only upload my games to itch. If this game appears on another website, it was reuploaded, and I have no control over what those files contain.

Update v1.1: Edited & fixed bugs with documentation

StatusReleased
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
Authorwhilegameisfalse
GenreAdventure, Puzzle
Tags3D, Creepy, First-Person, Horror, No AI, Sci-fi

Download

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Click download now to get access to the following files:

Windows v1.1.zip 216 MB

Comments

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(+1)

This is really incredible. Don't want to say too much, but I've been personally dealing with a progressive neurological condition related to what this game covers, and I found it be a really striking articulation of both the fear I've felt and the denial I settle into sometimes. Haven't quite felt this kind of mix of emotions since playing Soma.  I can't compliment the sound design enough.  The ambience, the distant noises underwater, and that subtle ringing that I really thought was coming from my own head when you get to that one log and really start to piece it together.


If I may ask one question after finishing the epilogue: was there any hidden meaning to that board of colored dots or was that just set decoration? I thought it might have been related to the names in the logs but I couldn't find a pattern.

I'm glad to hear that you enjoyed it! I spent a while on the sound design alone. I needed the music to emphasise the horror of the thing you eluded to ... but also how it can turn into a rich sadness. 

Also, Soma is amazing - the central philosophical idea to the plot makes for a baffling yet perfectly logical opening and possibly the best video game ending I have ever experienced. 

Congrats on unlocking the epilogue! The board of coloured dots does have a meaning. What the colours indicate is straightforward, but I'm guessing you're either asking why some colours are duplicated, or why some circles are filled in. I'll cipher the answer with rot13. 

Gur pvepyrf ner n puebabybtvpny fhzznel: rzcgl pvepyrf jrer snyfr cbfvgvir qvirf, shyy pvepyrf jrer gehr cbfvgvir qvirf. 

(+1)

Another great game, with a thoughtful and well-presented story as usual! Really enjoyed piecing together the names of the individuals in the audio logs, and the exploration was really tense once the planet become shrouded in darkness (the solid audio design really helps). There is a bit of a learning curve at first, but I think the "recommended" (i.e., not quite random) mode gives enough leeway in the time given to you that this isn't too much of a problem.


Question: am I correct in that our protagonist is married to (use ROT13) Lnat? I did manage to get the secret ending, and I assume the person seen at the end is them? Or am I completely wrong?

Thank you for playing! The environment took a lot of fiddling to get right. Originally there was a sun visible in the sky that produced harsh shadows that lengthened as the sun set. It was cool, but the clarity through the air ruined the impression that the rain was super heavy (something I wanted from the beginning), so I scrapped it for fog and it felt way more claustrophobic. 

As for your question: 

Gur cebgntbavfg vf zneevrq gb gur crefba va gur svefg nhqvb ybt jub unf gur qnex terra pbybhe ... gur bayl crefba jubfr anzr vf arire zragvbarq.

(+1)

We called the green character Mario for most of the playthrough. After the reveal we had to give a sad "Wahoo". 

wahoo :(

(+2)

Each of your game releases have become a big event to me and my friends who all eagerly await the next offering. This one looks excellent, I can't wait to give it a go soon!

(+1)

The probability of survival is...low

Another sterling game by WhieGameIsFalse, False Positive Paradox conjures feelings of isolation, trepidation and loneliness. A solitary astronaut lands on a planet to scavenge materials, but not is all as it seems when he starts getting audio logs on his PDA. 

It took me about 10 mins to get into the learning curve of the controls and how to find the materials - but that was more down to my stupidity rather than anything else! A great narrative, once again slowly unravelled the further you go. I didn't get the secret ending as I botched the names of the crew, but just adds to the replayability factor and will be diving down into the depths of the acid see to attain it!

Another cracker - Christmas certainly has come early this year!

Thanks for playing! My early Christmas present was another awesome voice over from you! Left a comment on your YT video as well.