Comments

Log in with itch.io to leave a comment.

the second keypad and the dna walls are red herrings dont listen to whilegameisfalse

arvgure ner neovgenevyl pubfra yby, gurl obgu unir fcrpvsvp zrnavatf. gur frpbaq xrlcnq vf n uvag sbe gur rcvybthr pbqr, naq gur qan rkprecg nvqf gur fgbel. gur qan vf sebz n pregnva trar (frr ersreraprf). gurer ner uhaqerqf bs gubhfnaqf bs uhzna trarf, ohg v pubfr gung bar.

"Have you heard of Huey Lewis and the news? Creepy, right?"
"I'm a man of science, Anna, and everyone knows Huey Lewis isn't real."

(+1)

Another banger from whilegameisfalse - each new game released from this developer somehow seems to raise the bar with regards to theme, atmosphere and tension - whilst still retaining a unique signature style.

The other games in this developer's catalogue have a rich, vibrant narrative, and 'Indistinguishable' is no different. With complex themes at play, such as AI and the subjective form of art, as well as the things we would do for love, the dialogue/text between Anna and Echo seems real, as a couple that have been going through it and just want things to run smoothly in their lives. It begs the question whether attempting to patch up areas of our relationships leads to further turmoil down the line, but by the end of this you'll have a lot to ponder...

This one had ne guessing - I thought that with the talk of AI our scientist friend Echo had made a cyborg version of himself! Glad that I was wrong in this sentiment, but also when you think of the continual loop of what is really going on, it made me question everything...

The only critique of 'Indistinguishable' is that on several occasions I found myself walking around aimlessly, not quite sure what the next objective was. I've cut these pieces out on my playthrough as it wouldn't serve much in the way of content, however having played a plethora of indie horror games, usually going to have a shower or going to bed seems to propel the player into the next scene, although having to stand in a particular spot for the next line of dialogue to continue or reading a book seemed a little too niche. Don't get me wrong, I like the fact that this game doesn't hold your hand, but if there was an option just to speak to Anna I think this would lessen the walking around. 

Also, I think there could be a sprint mechanic or option to walk just a 'little' bit faster than the prescribed walking speed.

I really think a lot of other indie games could learn from whilegameisfale's slow-burn, dreaded horror that escalates as the game progresses. 

AND I NEED THE INTRO/OUTRO SOUNDTRACK IN MY LIFE. WHERE CAN I FIND THIS???

Thanks for playing! I couldn't wait to watch your playthrough. Left a comment on the channel but yeah, I agree with the criticisms. And about the soundtrack ... I have been thinking about putting the music from my games on my YouTube channel. Might be coming soon ...

Soundtrack is finally up! You can find it here:

(+4)

I enjoyed this game deeply, agreeing with WiseGuyRalph, it was tough to find the next objective occasionally. This is the only thing I can think of regarding a complaint! I need more games like this!


Here is the video I made playing the game! (There is also another game in the video titled HOME INVASION made by Darkos on Itch.io)


Just watched the playthrough and left a comment on the video. Thanks for playing!

(+1)

I really did enjoy the game. I hope to see more from you!!! 

SPOILERS ---------------

Never thought I'd have the fear of a possible "doppleganger" in my life. Unsure if there were any other secrets in the game besides going to the basement and using the one password I found for the epilogue in the menu. Do let me know if i did miss anything. My experience of the game is below.

(+1)

Thanks for playing! Each game I've made has a rich narrative. I've left a more detailed comment on your YouTube video. You did find a bug (the window thingy) so I might patch that.

(+1)

Of course! I enjoyed the game very much, I notice that from your game, the story was captivating.. I replied to your comment on what you've said on YT. Only bug I really saw was probably looking at something I couldn't see while viewing the mirror lol. Regardless, it doesn't take away from the game. The only REAL "fault", if any, was searching for the next goal sometimes, but for a 60 minute game, it isn't a major issue. Never is easy guiding the player, especially me, to the next progression check point haha. Great game!!! I donated little of what I have, I hope it helps. Keep up the good work!!! I can't wait to see your next project :) 

(+2)

Yeah - I saw your reply on YT as well - guiding players was tricky. Making Echo say "I should walk over to this specific window to ponder...." over and over can make the narrative seem forced. Making the box appear on the counter without any sound or warning also can be easy to miss. I learned a lot of quirks about 3D games from making this one. Lesson learned. And thank you for your donation, I always appreciate them! :) They are completely optional, so please never feel obligated.

(+1)

awesome, it's your best game !!!!!!!!!!!!!!!!!!!!!!!!!

(1 edit)

Thanks!

NICE SPOOKY

Thanks for playing!

(1 edit) (+1)

I really liked the game! It looked and sounded amazing and I loved the ending. It's impressive how it relates to the poem. I also enjoyed the debate about art. :)

SPOILERS!

I'm a little stuck with getting the password for the epilogue after getting into the basement! Could you please give me a hint?

Thanks! Glad you liked the debate. As for the hint, I'll cipher it for spoiler protection.

V'z nffhzvat lbh'ir nyernql ernq gur pyhr va gur ersreraprf svyr (vs abg, purpx vg bhg). Va gur onfrzrag ner gjb cvrprf bs cncre. Bar cvrpr bs cncre vf n xrlcnq, ohg lbh nyernql fnj n xrlcnq ba gur onfrzrag qbbe. Jul vf gurer n frpbaq bar? Jung'f qvssrerag orgjrra gurz? Gur bgure cvrpr bs cncre ybbxf yvxr n qvpgvbanel ragel ...

The cipher is rot13 (you can use rot13.com). Let me know if you're still stuck :)

(1 edit) (+1)

This was absolutely really great game 10/10 I like it a lot and the game back and white style really great and the audio in the was so perfect so great game and I donated little money for your anyway well done and always keep it up!

I'm glad you enjoyed, and thanks for donating!